Blood Bowl is a turn based game where fantasy "dungeon & dragons" type characters
play football against each other. Each team get 8 turns per half. The computer
game is based on the board game of the same name. The teams have many races:
human, dwarves, elves, orcs, etc. Here are the list of teams:
Champions of Death - dead and undead: skeletons, vampires, mummies, ghouls
Darkside Cowboys - dark elves
Dwarf Giants - dwarves
Elfheim Eagles - high elves
Gouged Eye - orcs, trolls
Greenfield Grasshuggers - halflings, hobbits
Reikland Reavers - humans
Underworld Creepers - sewer rats, skaven
A team would earn money from winning games and this money could be used to
hire/draft free agents. Like real-world football, many players get injured
during a game of Blood Bowl. If you are lucky, you will
kill an opponent's players.
The players can score only touchdowns worth 1 point; there are no field goals,
safeties, or extra points.
The basic stragedy of the game is simple: (1) on offense put the ball in the hands
of the most agile, get fast players down field to catch a pass, run behind your
strong blockers, running is safer than passing; (2) on defense just surround the
player with the ball and try to jar it loose with your tougher players, also
try to knock opposing players out of bounds because they suffer more lethal
injuries.
I played several seasons as the undead team, "Champions of Death". Most of
their players are slow and unskilled but because they were undead they
could not be killed. Therefore I always had a full team. Here are my results:
FIRST SEASON: Ramatut leads the league
Game: | Opponent: | Score: | My game stats: | |
1. | Greenfield | 2-0 | easy |
2. | Creepers | 2-1 | Overtime |
3. | Darkside | 2-1 | close |
4. | Elfheim | 2-0 | drafted vampire Luthor Von |
5. | Greenfield | 2-0 | 1 kill |
6. | Darkside | 3-0 | 132 yards rushing, 15 blocks |
7. | Creepers | 2-1 | 1 kill, 23 blocks, 1 int. |
8. | Elfheim | 1-0 | 23 blocks, 78 yds rushing, drafted vampire Fang Batwing |
P. | Creepers | 2-0 | 1 kill, 23 blocks |
P. | Dwarf | 4-0 | 110 yds rushing, 1 int., drafted minator Gore Throatgouger |
C. | Reikland | 2-0 | 1 kill, 21 blocks, 107 yds rush |
League Leaders (first season):
Luthor: 33 blocks (3rd in league)
Ramatut: 2 kills(1st), 87 blocks (1st)
Shadow, Quietus, Brittle: 5 TDs (1st tie)
(Needle and Decadent drafted in off season)
SECOND SEASON: Fang leads offense, Gore crushes defense
Game: | Opponent: | Score: | My game stats: | |
1. | Greenfield | 2-0 | 1 kill, 47 blocks |
2. | Darkside | 2-0 | 2 kills, 114 rushing, 33 blocks |
3. | Creepers | 2-0 | 2 kills, 117 rushing, 41 blocks |
4. | Elfheim | 2-0 | 2 kills, 78 rushing, 48 blocks |
5. | Greenfield | 3-0 | 2 kills, 103 rushing, 44 blocks |
6. | Darkside | 3-0 | 1 kill, 110 rushing, 35 passing, 44 blocks |
7. | Creepers | 0-1 | I let computer play for me and look what happended |
8. | Elfheim | 2-0 | 1 kill, 33 blocks, 1 int. |
P. | Darkside | 3-0 | 3 kills, 132 rushing, Darkside started 2nd half with only 8 players |
C. | Dwarf | 3-0 | 139 yds rush, 2/2 passing |
League Leaders (second season):
Fang: 17 TDs (1st), 2 ints. (1st), 660 yds rushing (4th)
Gore: 9 kills (1st), 107 blocks (1st)
Luthor: 38 blocks (4th)
Ramatut: 3 kills (2nd), 83 blocks (2nd)
THIRD SEASON: Fang and Solanum lead rushers
Game: | Opponent: | Score: | My game stats: | |
1. | Greenfield | 3-0 | 1 kill, 124 yds rushing, 48 blocks |
2. | Darkside | 4-0 | 189 yds rushing |
3. | Creepers | 2-0 | 110 yds rushing, 38 blocks |
4. | Elfheim | 3-0 | 2 kills, 114 yds rushing, 32 blocks |
5. | Greenfield | 5-0 | 99 yds rushing, 43 blocks |
6. | Darkside | 4-0 | 203 yards rushing, 23 blocks, 2/2 passing |
7. | Creepers | 1-0 | 142 yds rushing, 32 yds passing, 41 blocks |
8. | Elfheim | 2-1 | Overtime, 174 yds rushing, 41 blocks |
P. | Creepers | 4-0 |
174 yds rushing, 3/3 for 64 yds passing | C. | Reikland | 1-0 | 28 blocks,
opponent had only 17 yds offense |
League Leaders (third season):
Fang: 16 TDs (1st), 1 int (3rd), 567 yds rushing
Gore: 2 kills (1st), 118 blocks (1st)
Ramatut: 1 kill (2nd), 85 blocks (2nd)
Solanum: 8 TDs (2nd), 435 yds rushing
Ended the season with $819,000
FOURTH SEASON: Luthor's passing arm gets going
Game: | Opponent: | Score: | My game stats: | |
1. | Greenfield | 3-1 | 1 kill, 29 blocks, 2/4 passing for 32 yds |
2. | Darkside | 2-0 | 1 kill, 85 yds rushing, 1 pass for 28 yds |
3. | Creepers | 3-0 | 1 kill, 31 blocks, 110 yds rushing, 4/5 passing for 46 yds |
4. | Elfheim | 2-0 | 3 kills, 26 blocks, 3/7 passing for 57 yds |
5. | Greenfield | 3-0 | 1 kill, 2/3 passing for 39 yds |
6. | Darkside | 2-1 | 1 kill, 207 yds rushing |
7. | Creepers | 3-0 | 3 kills, 128 yds rushing, 32 blocks, 3/5 passing for 28 yds |
8. | Elfheim | 1-0 | Overtime, defensive battle, 19 blocks, 28 yds rushing |
P. | Creepers | 1-0 | bad weather, 33 blocks |
P. | Champions | 1-0 | I had to play against my own team |
League Leaders (fourth season):
Fang: 9 TDs (1st tie), 1 int (3rd tie)
Gore: 5 kills (1st), 77 blocks (1st)
Luthor: 14 completions (1st), 1 kill (3rd tie)
Needle: 3 TDs (3rd tie)
Ramatut: 2 kills (2nd), 58 blocks (2nd)
Solanum: 9 TDs (1st tie)
FIFTH SEASON: Solamun breaks out, Chintro on a frenzy
Game: | Opponent: | Score: | My game stats: | |
1. | Greenfield | 2-0 | 1 kill, 41 blocks, 107 yds rushing, 2/2 passing for 32 yds |
2. | Darkside | 2-0 | 74 yds rushing, 19 blocks, 1 pass for 39 yds |
3. | Creepers | 2-0 | 1 kill, 57 yds rushing |
4. | Elfheim | 2-0 | 71 yds rushing, 2 ints, 2/2 passing for 42 yds |
5. | Greenfield | 3-0 | 1 kill, 103 yds rushing, 4/4 passing for 42 yds |
6. | Darkside | 3-0 | 1 kill, 92 yds rushing, 1 pass for 17 yds |
7. | Creepers | 3-0 | 2 kills, 47 blocks, 2/3 passing for 32 yds |
8. | Elfheim | 2-1 | Overtime, 2 kills, 167 yds rushing, 34 blocks |
P. | Darkside | 2-0 | 1 kill, 107 yds rushing |
P. | Champions | 0-0 | played my own team again
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League Leaders (fifth season):
Chintro: 3 kills (1st)
Fang: 7 TDs (2nd)
Gore: 104 blocks (1st), 1 kill (4th tie)
Luthor: 12 completions (4th)
Ramatut: 2 kills (2nd), 82 blocks (2nd)
Solanum: 12 TDs (1st)
Ended the season with $2.2 million
SIXTH SEASON: the season of Gore; Solanum unstopable
Game: | Opponent: | Score: | My game stats: | |
1. | Greenfield | 3-0 | 2 kills, 128 yds rushing, 54 blocks |
2. | Darkside | 3-1 | 121 yds rushing, 27 blocks |
3. | Creepers | 3-0 | 96 yds rushing, 42 blocks |
4. | Elfheim | 1-0 | 1 kill, 40 blocks, 103 yds rushing, 1 pass for 17 yds |
5. | Greenfield | 1-0 | 121 yds rushing, 36 blocks |
6. | Darkside | 1-0 | 99 yds rushing, 23 blocks |
7. | Creepers | 3-0 | 1 kill, 128 yds rushing, 37 blocks |
8. | Elfheim | 1-0 | 1 kill, 48 blocks |
P. | Darkside | 2-0 | 1 kill, 30 blocks, 67 yds rushing |
P. | Dwarf | 3-0 | 1 kill, 107 yds rushing |
P. | Champions | 0-0 | Played myself yet again
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League Leaders (sixth season):
Chintro: 1 kill (3rd tie)
Fang: 3 TDs (3rd tie)
Gore: 4 kills (1st), 120 blocks (1st)
Ramatut: 1 kill (3rd), 82 blocks (3rd)
Solanum: 15 TDs (1st), 674 yds rushing (1st)
Ended season with $2.9 million
SEVENTH SEASON: a lethal year for opponents
Game: | Opponent: | Score: | My game stats: | |
1. | Greenfield | 3-0 | 3 kills, 157 yds rushing |
2. | Darkside | 2-0 | 1 kill, 71 yds rushing |
3. | Creepers | 4-0 | 3 kills, 121 yds rushing, 4/4 for 46 yds passing |
4. | Elfheim | 2-0 | 1 kill, 89 yds rushing, 34 blocks |
5. | Greenfield | 4-0 | 3 kills, 157 rushing, 2/2 passing |
6. | Darkside | 0-2 | 1 kill, 96 yds rushing, 0/4 passing |
7. | Creepers | 4-0 | 92 yds rushing, 52 blocks, 3/4 for 49 yds passing |
8. | Elfheim | 4-0 | 1 kill, 146 yds rushing, 2 ints |
P. | Darkside | 2-0 | 1 kill, 142 yds rushing |
P. | Dwarf | 3-0 | 2/2 for 60 yds passing |
P. | Reikland | 3-0 | 1 kill, 132 yds rushing, 42 yd pass
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League Leaders (seventh season):
Chintro: 5 kills (1st), 41 blocks
Fang: 7 TDs (1st tie), 139 yds rushing, 2 ints.
Gore: 115 blocks (1st), 4 kills (2nd)
Luthor: 364 yds rushing (3rd), 6 TDs (3rd tie), 2 kills (3rd tie)
Needle: 6 TDs (3rd tie)
Ramatut: 2 kills (3rd tie), 77 blocks (2nd)
Solanum: 385 yds rushing (1st), 7 TDs (1st tie)
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